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Fixed world save

master
pintu 5 years ago
parent
commit
bf9cf306ab
  1. 3
      MultiArena-TheBridge/src/cx/sfy/TheBridge/controllers/WorldController.java

3
MultiArena-TheBridge/src/cx/sfy/TheBridge/controllers/WorldController.java

@ -105,6 +105,7 @@ public class WorldController {
}
public void copyWorld(World world) {
world.save();
copyFileStructure(world.getWorldFolder(), new File(plugin.getDataFolder() + "/maps/" + world.getName()));
}
@ -121,7 +122,7 @@ public class WorldController {
world.setAnimalSpawnLimit(0);
world.setAmbientSpawnLimit(0);
world.setGameRuleValue("doDaylightCycle", "false");
Bukkit.getServer().getConsoleSender().sendMessage(ChatColor.GREEN + "Se ha reiniciado el mapa " + ChatColor.YELLOW + newWorldName + ChatColor.GREEN + ".");
Bukkit.getServer().getConsoleSender().sendMessage(ChatColor.GREEN + "Restarting map " + ChatColor.YELLOW + newWorldName + ChatColor.GREEN + ".");
}
protected void copyFileStructure(File source, File target) {

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