package cx.sfy.TheBridge.database; import java.util.HashMap; import java.util.UUID; import org.bukkit.entity.Player; import org.bukkit.inventory.ItemStack; import cx.sfy.TheBridge.Main; import cx.sfy.TheBridge.archievements.ArchiType; import lombok.Getter; import lombok.Setter; public class PlayerStat { public static HashMap players = new HashMap(); @Getter private Player player; private UUID uuid; @Getter private String name; @Getter @Setter private ItemStack[] hotbar; @Getter @Setter private String cage; @Getter @Setter private String arrow_trail; @Getter @Setter private String feet_trail; @Getter @Setter private int normalWins; @Getter @Setter private int fourWins; @Getter @Setter private int normalKills; @Getter @Setter private int fourKills; @Getter @Setter private int normalDeaths; @Getter @Setter private int fourDeaths; @Getter @Setter private int normalGoals; @Getter @Setter private int fourGoals; @Getter @Setter private int coins; @Getter @Setter private int xp; @Getter @Setter private int broken; @Getter @Setter private int placed; public PlayerStat(Player p) { this.player = p; this.uuid = p.getUniqueId(); this.name = p.getName(); Main.get().getDb().loadData(this); Main.get().getCb().loadData(this); players.put(p, this); } public static PlayerStat getPlayerStat(Player p) { return players.get(p); } public void addBroken() { broken = broken + 1; if (!Main.get().isArchiDisabled()) { Main.get().getAm().check(player, broken, ArchiType.BLOCKS_BROKEN); } } public void addPlaced() { placed = placed + 1; if (!Main.get().isArchiDisabled()) { Main.get().getAm().check(player, placed, ArchiType.BLOCKS_PLACED); } } public void addNormalKills() { normalKills = normalKills + 1; xp += Main.get().getConfig().getInt("xp.normal.kill"); coins += Main.get().getConfig().getInt("coins.normal.kill"); if (!Main.get().isArchiDisabled()) { Main.get().getAm().check(player, normalKills + fourKills, ArchiType.KILLS); } } public void addNormalWins() { normalWins = normalWins + 1; xp += Main.get().getConfig().getInt("xp.normal.win"); coins += Main.get().getConfig().getInt("coins.normal.win"); if (!Main.get().isArchiDisabled()) { Main.get().getAm().check(player, normalWins + fourWins, ArchiType.WINS); } } public void addNormalGoals() { normalGoals = normalGoals + 1; xp += Main.get().getConfig().getInt("xp.normal.goals"); coins += Main.get().getConfig().getInt("coins.normal.goals"); if (!Main.get().isArchiDisabled()) { Main.get().getAm().check(player, normalGoals + fourGoals, ArchiType.GOALS); } } public void addFourKills() { fourKills = fourKills + 1; xp += Main.get().getConfig().getInt("xp.four.kill"); coins += Main.get().getConfig().getInt("coins.four.kill"); if (!Main.get().isArchiDisabled()) { Main.get().getAm().check(player, normalKills + fourKills, ArchiType.KILLS); } } public void addFourWins() { fourWins = fourWins + 1; xp += Main.get().getConfig().getInt("coins.four.win"); coins += Main.get().getConfig().getInt("coins.four.win"); if (!Main.get().isArchiDisabled()) { Main.get().getAm().check(player, normalWins + fourWins, ArchiType.WINS); } } public void addFourGoals() { fourGoals = fourGoals + 1; xp += coins + Main.get().getConfig().getInt("xp.four.goals"); coins += Main.get().getConfig().getInt("coins.four.goals"); if (!Main.get().isArchiDisabled()) { Main.get().getAm().check(player, normalGoals + fourGoals, ArchiType.GOALS); } } public String getUUID() { return uuid.toString(); } public void addCoins(int coins) { this.coins = this.coins + coins; } public void removeCoins(int coins) { this.coins = this.coins - coins; } public void addXP(int xp) { this.xp = this.xp + xp; } public void removeXP(int xp) { this.xp = this.xp - xp; } }