package cx.sfy.TheBridge.menus.particle; import org.bukkit.Bukkit; import org.bukkit.entity.Player; import org.bukkit.inventory.Inventory; import cx.sfy.TheBridge.Main; import cx.sfy.TheBridge.cosmetics.Particle; public class FeetTrailMenu { Main plugin; public FeetTrailMenu(Main plugin) { this.plugin = plugin; } public void createFeetMenu(Player p) { Inventory inv = Bukkit.getServer().createInventory(null, plugin.getParticles().getInt("trails.feet.size"), plugin.getParticles().get("trails.feet.title")); for (Particle feet : plugin.getPam().getFeet_trails().values()) { if (!feet.isBuy() && !p.hasPermission(feet.getPermission())) { inv.setItem(feet.getSlot(), feet.getPermIcon()); } else if (feet.isBuy() && !p.hasPermission(feet.getPermission())) { inv.setItem(feet.getSlot(), feet.getBuyIcon()); } else { inv.setItem(feet.getSlot(), feet.getHasIcon()); } } p.openInventory(inv); } }