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@ -144,13 +144,13 @@ class Timings(commands.Cog): |
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players = (player_ticks / timed_ticks) |
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players = (player_ticks / timed_ticks) |
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max_online_players = max(players, max_online_players) |
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max_online_players = max(players, max_online_players) |
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index = index + 1 |
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index = index + 1 |
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if 1000 * max_online_players / int(max_mem) > 5 and int(max_mem) < 15000: |
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if max_online_players < 60: |
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if 1000 * max_online_players / int(max_mem) > 5 and int(max_mem) < 12000: |
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if max_online_players < 80: |
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embed_var.add_field(name="❌ Low memory", |
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embed_var.add_field(name="❌ Low memory", |
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value="You should be using more RAM with this many players.") |
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value="You should be using more RAM with this many players.") |
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else: |
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else: |
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embed_var.add_field(name="❌ Low memory", |
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embed_var.add_field(name="❌ Low memory", |
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value="You should be using more RAM this this many players. Consider getting a dedicated server.") |
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value="You should be using more RAM with this many players. Consider getting a dedicated server.") |
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if "-Xms" in flags: |
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if "-Xms" in flags: |
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min_mem = 0 |
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min_mem = 0 |
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